Export binaries
Did you know that you can use Docker to build your application to standalone binaries? Sometimes, you don’t want to package and distribute your application as a Docker image. Use Docker to build your application, and use exporters to save the output to disk.
The default output format for docker build
is a container image. That image is
automatically loaded to your local image store, where you can run a container
from that image, or push it to a registry. Under the hood, this uses the default
exporter, called the docker
exporter.
To export your build results as files instead, you can use the --output
flag,
or -o
for short. the --output
flag lets you change the output format of
your build.
Export binaries from a build
If you specify a filepath to the docker build --output
flag, Docker exports
the contents of the build container at the end of the build to the specified
location on your host's filesystem. This uses the local
exporter.
The neat thing about this is that you can use Docker's powerful isolation and build features to create standalone binaries. This works well for Go, Rust, and other languages that can compile to a single binary.
The following example creates a simple Rust program that prints "Hello, World!", and exports the binary to the host filesystem.
Create a new directory for this example, and navigate to it:
$ mkdir hello-world-bin $ cd hello-world-bin
Create a Dockerfile with the following contents:
# syntax=docker/dockerfile:1 FROM rust:alpine AS build WORKDIR /src COPY <<EOT hello.rs fn main() { println!("Hello World!"); } EOT RUN rustc -o /bin/hello hello.rs FROM scratch COPY --from=build /bin/hello / ENTRYPOINT ["/hello"]
情報
The
COPY <<EOT
syntax is a here-document. It lets you write multi-line strings in a Dockerfile. Here it's used to create a simple Rust program inline in the Dockerfile.This Dockerfile uses a multi-stage build to compile the program in the first stage, and then copies the binary to a scratch image in the second. The final image is a minimal image that only contains the binary. This use case for the
scratch
image is common for creating minimal build artifacts for programs that don't require a full operating system to run.Build the Dockerfile and export the binary to the current working directory:
$ docker build --output=. .
This command builds the Dockerfile and exports the binary to the current working directory. The binary is named
hello
, and it's created in the current working directory.
Exporting multi-platform builds
You use the local
exporter to export binaries in combination with
multi-platform builds. This lets you
compile multiple binaries at once, that can be run on any machine of any
architecture, provided that the target platform is supported by the compiler
you use.
Continuing on the example Dockerfile in the Export binaries from a build section:
# syntax=docker/dockerfile:1
FROM rust:alpine AS build
WORKDIR /src
COPY <<EOT hello.rs
fn main() {
println!("Hello World!");
}
EOT
RUN rustc -o /bin/hello hello.rs
FROM scratch
COPY --from=build /bin/hello /
ENTRYPOINT ["/hello"]
You can build this Rust program for multiple platforms using the --platform
flag with the docker build
command. In combination with the --output
flag,
the build exports the binaries for each target to the specified directory.
For example, to build the program for both linux/amd64
and linux/arm64
:
$ docker build --platform=linux/amd64,linux/arm64 --output=out .
$ tree out/
out/
├── linux_amd64
│ └── hello
└── linux_arm64
└── hello
3 directories, 2 files
Additional information
In addition to the local
exporter, there are other exporters available. To
learn more about the available exporters and how to use them, see the
exporters documentation.